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Review

In DSP, humanity wants to take refuge in virtual universes, but to power the super-computer that will manage all the connected brains, energy is needed and that's where you, Nono Icarus the little robot, come in. Sent to the farthest reaches of the universe, you land in a small star system composed of an Earth-type planet, a gas giant, a volca...

Dyson Sphere Program

  • Greg Burn
  • Jun 03, 2021

In DSP, humanity wants to take refuge in virtual universes, but to power the super-computer that will manage all the connected brains, energy is needed and that's where you, Nono Icarus the little robot, come in.
Sent to the farthest reaches of the universe, you land in a small star system composed of an Earth-type planet, a gas giant, a volcanic planet, and a dead planet, and it's up to you to make do with it to build the largest solar collector in the universe: the Dyson Sphere.
A sphere which, as you probably know, is designed to encompass the sun and capture all its energy at the source, the only solution providing enough power to the super-computer left on Earth to lobotomize you. However, until then, there will be a lot of work to do.

From the first manual collection of resources to the automated machines to transform the resources, to the interconnected production lines that will produce the final components of the sphere, it will take a long time. 

And on top of all this, there is the interplanetary and intergalactic dimension. If a conveyor belt can perfectly go around the planet to fetch a resource, flight towers can then transfer your resources from one side of the planet to the other, using energy to recharge the shuttles. And if after a hazardous space jump at 6 light-years you find a rare resource on a planet of one of the 64 star systems of your cluster, no worries: set up an energy system adapted to the planet, install an astroport, and you'll be able to transport resources across the galaxy...

The game is designed on a large scale, with filterable statistics per planet and per system, in terms of resources or energy consumed, and the game still has many surprises in store.

Frankly, if you like Factorio and Satisfactory, DSP is gold. Nice, deep, well done, innovative, making you visit space as you rarely did, it will make you work your brains by pushing them a little further to find new rare resources and develop new production methods. 

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